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The connection between fea and magic: the same as mind and energy. Fea is magic but not all magic is in form of fea. Fea is mind, memory, character, personality that is formed out of magic.

Matter is effectively an illusion on Artto, but it is materialised and preprogrammed illusion. Imagine Artto as a holodeck with no centralized system of AI and holoemitters but constantly working. So every living thing on it has its own holoemitter and AI. "Holoemitters" in this analogy would be magic storage and "AI" - fea. Magic storage is usually crystal-organized form that can store magic more effectively than any other matter. It's still magic-materialized matter but it becomes self-sustaining. That would be the only parts of matter that would keep on materialized without fea. Fea does not mean the rate of a mind, so everything has it, from local flauna to gods. That's why bodies are secondary to fea and quickly will convert back to magic after that. Except those magic storages. Humans don't have them naturally, archelves ARE them naturally. Most other material creatures have them naturally, some consistent as unicorn's horns, some inconsistent as "pearls" and "bezoars". Human wizards use them as magic storages or focuses, either as magems (can contain white magic) or components for potions and magic items (can contain only certain colors). There are also petrified storages from dead creatures that look like geological stones.

Fea can do without magic storage, it is enough a big organizer by itself that can manage materialisation of a body. But it cannot do without a body so its first impulse is to materialize the body (if it has resources to do it) or find one. Without it fea would eventually lose its intergity out of trauma - any time fea is forced to exist outside the body leads to a trauma. First symptom is a memory block. Several feas can live in one body but it will result in fea damage in time. Fea can be fooled to live in a magem but trauma won't heal without the body. Gods that are only beings on Artto that don't need a body (because they live in astral, the core of Artto) can temporarily keep integrity of a bodyless fea. Most gods do the job of detectives by interviewing feas of murdered followers to find out who was the murderer. Most priests are followers who were granted with the ability to rematerialize after their first death for the service of their god. Avatar is a materialised part of god's fea that become its own fea in time, being separated for too long, but after the body's death such fea still goes back into the god's fea. Gods can choose what to do with feas of their followers after their deaths, most are losing their integrity and became just magic, but some either remateralized as priests or incorporated into god's fea with their memories and personalities.

Second rematerialization can be chose by fea or for fea after the death even without a god's assistance if there are enough magems and magic they contain can be sacrificed for this, or a body of another creature. Time is a factor as fea without body will lose integrity with time so you can't revive a fea that was not in god's care or in magem or in another creature for long period of time, it will disintegrate so will lose not only the personality but even the ability to keep the body. Fea's trauma usually is healed pretty quickly in a new body if it's unoccupied. Several feas in one body will result in trauma for all occupants. The connection with fea after death also is crucial as out of body fea lose their memory. Most feas will instinctively though either go for a magic cluster as magem in the attempt to rematerialize or go to another body and try to find shelter there so usually connection is kept like that if fea is not scared enough to flee.
 

lala_sara: (Default)
Artto as a planet has a semi-sentient energy sphere. It means three things:
1) It can and often do suck energy and information from other planets far far away from it. Mostly it means it draws to itself "souls" or "fea" (energy+information without matter) of sentient and semi-sentient beings from other worlds. They are called firstcomers (in distinction from local life and those who were born on Artto). Only one god is a firstcomer - Nabob. There are two sources for firstcomers, especially in mass - Earth (it's called Terra on Artto) and T'Rax. You get humans from different eras and some semi-sentient animals from Terra (animals usually become even more sentient on Artto) and elves with many semi-sentient animals from T'Rax (practically anything mythical with three girdles of limbs instead of terrestrial two). But also you will have occasional alien from wherever. When fea firstcomes on Artto it materializes according its own self-perception. So even feas from Terra and T'Rax can look different from how they looked on their own planets.
2) The local energy comes from the planet, it is highly dispersed and is called "static magic". Mages use it by focusing it through magems (magic gems), potions and magic items. But big mass of people can concentrate it into a magic being. Thus gods were made. Every mass firstcoming from Terra has its own god. T'Raxian firscomers archelves come on their own volition, all T'Raxians came not in mass, and they didn't have the concept of 'a god' before. Though some would exploit or worship gods after arriving. Anyway humans not just have more tendency of making a god but they have more need of using this system (see Insurance).
3) Energy sphere is also controlling local flauna (flora and fauna) through clusters that are called Memory Trees. There was a clash between them and some mass human firstcomers so now Memory Trees became virtually extinct and local flauna became inert.

First Terra forstcomers in mass (they were called Atalantlie or Atalantians) actually came back to Terra. They breached energy sphere in the process at the Isthmus of Intransigence (that wasn't an isthmus then), with catastrophic consequences that not just almost splinted the planet in half and created the anomaly but also birthed the parallel world that is now called Reversed side.

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